Comments are public messages players can leave on levels, lists, and profiles. There are two types of comments: Level Comments and Account Comments
Level Comments can be found by clicking the i button on the right of a level or list menu; you can also view a specific player's comments by clicking the comment icon on their profile. Level Comments can be up to 100 characters in length without external tools
Account Comments can be found on player profiles. Account Comments can be up to 140 characters in length without external tools
Level Comments contain a comment object and a user object split by a colon :. Level comments are returned by endpoints getGJComments21 and getGJCommentHistory
Account Comments contain only a comment object with keys 2, 4, 6, 9. Account comments are returned by getGJAccountComments20
Comment objects are structured with a key~value~key~value pairing, with each comment being split with a pipe |
Each key is tied to a component within the client and the value sets data for the specific component. A list of all known keys can be found in the table below
If a user violates the commenting rules, they can be banned from posting comments. As of Geometry Dash version 2.11, there are 2 different types of bans:
Permanent Bans - Only way to recieve one is from RobTop directly. The server response to trigger this is -10
Temporary Bans - Elder Moderators and RobTop can enforce these onto players. The server response to trigger temporary bans is split into 3 components temp_{length}_{reason}
Server Comment Resource
Comments are public messages players can leave on levels, lists, and profiles. There are two types of comments:
Level CommentsandAccount CommentsLevel Commentscan be found by clicking theibutton on the right of a level or list menu; you can also view a specific player's comments by clicking the comment icon on their profile.Level Commentscan be up to 100 characters in length without external toolsAccount Commentscan be found on player profiles.Account Commentscan be up to 140 characters in length without external toolsComment Object
Level Commentscontain a comment object and a user object split by a colon:. Level comments are returned by endpoints getGJComments21 and getGJCommentHistoryAccount Commentscontain only a comment object with keys2, 4, 6, 9. Account comments are returned by getGJAccountComments20Comment objects are structured with a
key~value~key~valuepairing, with each comment being split with a pipe|Level Comment Example Response
Account Comment Example Response
Each
keyis tied to a component within the client and thevaluesets data for the specific component. A list of all known keys can be found in the table belowComment Structure
Keys indicated with an asterisk
*are absent inAccount CommentsUser Structure
Note: These values are only returned through
Level CommentsComment Bans
If a user violates the commenting rules, they can be banned from posting comments. As of Geometry Dash version 2.11, there are 2 different types of bans:
-10temp_{length}_{reason}Temporary Ban Structure
templengthreasonTrivia
The
User Stringuses the same response parser that player profiles useThe only example of
Account Commentsdisplaying colour is RobTop's profile. This is because RobTop hardcoded the colour into his accountID of71