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getGJThreadMessages.php ​

Gets the messages in a thread.

Parameters ​

ParameterExplanationRequired
accountIDThe player's account ID (not to be confused with user ID). Used for authorizationYes
gjp2The player's account password, encoded with GJP2. Used for authorizationYes
secretCommon Secret: Wmfd2893gb7Yes
threadIDThe ID of the thread to fetch messages fromYes
beforeIDAll fetched messages will be older than this message ID
afterIDAll fetched messages will be newer than this message ID
aroundIDAll fetched messages will be around this message ID. Used when jumping to a message from search
date
mvUnknown. Only sent when refreshing the thread
gameVersionA number representing the game's version. The current value is 22 for 2.2
binaryVersionA number representing the game's small version. The current value is 51 for 2.209 on PC and mobile
udidThe player's UDID (Unique Device Identifier). Used to identify unregistered users
uuidThe player's user ID. See the previous format here
dvsA number representing the OS platform the player is using. Corresponds to the Cocos2d CC_TARGET_PLATFORM macro: 1 for iOS, 2 for Android, 3 for Windows, 8 for macOS

Response ​

A successful request will return the data in the format

{messages}#{members}#{formerMembers}#{invites}#{metadata}#{lastMessageID}#{unk}

where:

  • {messages} is a list of Thread Message Objects separated by pipes |. If no messages were fetched, this segment is returned as none
  • {members} is a list of User Objects of all the members, separated by pipes |
  • {formerMembers} is a list of Thread Former User Objects of members that left or were kicked, separated by pipes |
  • {invites} is a list of Thread Invite User Objects of all the users wh0 currently have pending invites, separated by pipes |
  • {metadata} is a Thread Metadata Object
  • {lastMessageID} is the last message ID you can see before you were removed from the group thread. If you are still in the thread, it's set to 0
  • {unk} is unknown and always seems to be 3,1,10,50. The 50 is likely how many messages can be loaded at once

Example ​

Python ​

py
import requests

# This code gets the messages from a thread

data = {
    "accountID": 26068292, # GMDAntiMatter's account ID
    "gjp2": "********", # This would be GMDAntiMatter's password encoded with GJP2 encryption
    "secret": "Wmfd2893gb7",
    "threadID": 77519
}

req = requests.post("https://www.boomlings.com/database/getGJThreadMessages.php", data=data)
print(req.text)

Response

plain
589789:0:MiwxNDA1NDM2NSxaYWx0MiwyNjA2ODI5MixHTURBbnRpTWF0dGVy:1792229420:0|589939:26068292:aGk=:1792229483:0|589952:14054365:aGVsbG8=:1792229487:0#1:Zalt2:2:139249471:9:1:10:0:11:3:51:0:14:2:15:0:3:578:52:0:4:9:1
3:54:17:55:46:650:64:1792227610:16:14054365|1:GMDAntiMatter:2:234213135:9:296:10:0:11:3:51:3:14:0:15:0:3:0:52:0:4:0:13:0:17:0:46:0:64:1741627657:16:26068292###14054365:0:2:dGhpcyBpcyBhIGRlc2NyaXB0aW9u:0:0:0:0:dGV
zdA==:0:0#0#3,1,10,50