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deleteGJMessages20.php ​

Deletes a message between two users.

Parameters ​

ParameterExplanation
accountID *The player's account ID (not to be confused with user ID). Used for authorization
gjp2 *The player's account password, encoded with GJP2. Used for authorization
messageID ? cID of the message being deleted
Required when: the messages parameter is not sent
Sent when: only one message is removed
messages ? cIDs of the messages being deleted, separated with ,
Required when: the messageID parameter is not sent
Sent when: more than one message is removed
secret *Common Secret: Wmfd2893gb7
isSender ? cWhether you're the message author
Required when: you are the message author
Sent when required
gameVersion aA number representing the game's version. The current value is 22 for 2.2
binaryVersion aA number representing the game's small version. The current value is 51 for 2.209 on PC and mobile
udid aThe player's UDID (Unique Device Identifier). Used to identify unregistered users
uuid aThe player's user ID. See the previous format here
dvs aA number representing the OS platform the player is using. Corresponds to the Cocos2d CC_TARGET_PLATFORM macro: 1 for iOS, 2 for Android, 3 for Windows, 8 for macOS

Response ​

Always returns 1, regardless of whether the message was deleted or not.

Example ​

Python ​

py
import requests

# With this code, DevExit is deleting a message with the ID 3141592
# DevExit received this message, and therefore the isSender parameter is not needed

data = {
        "accountID": 173831, # DevExit's account ID
        "gjp2": "********", # This would be DevExit's password encoded with GJP2 encryption
        "messageID": 3141592,
        "secret": "Wmfd2893gb7"
}

req = requests.post("https://www.boomlings.com/database/deleteGJMessages20.php", data=data)
print(req.text)

Response

py
1