Skip to content

getGJFriendRequests20.php ​

Gets friend requests received from other users.

Parameters ​

ParameterExplanation
accountID *The player's account ID (not to be confused with user ID). Used for authorization
gjp2 *The player's account password, encoded with GJP2. Used for authorization
secret *Common Secret: Wmfd2893gb7
gameVersion aA number representing the game's version. The current value is 22 for 2.2
binaryVersion aA number representing the game's small version. The current value is 51 for 2.209 on PC and mobile
udid aThe player's UDID (Unique Device Identifier). Used to identify unregistered users
uuid aThe player's user ID. See the previous format here
dvs aA number representing the OS platform the player is using. Corresponds to the Cocos2d CC_TARGET_PLATFORM macro: 1 for iOS, 2 for Android, 3 for Windows, 8 for macOS
page aWhich page of requests you want
total aProbably the cached total number of friend requests recieved, default is 0
getSent c0 to fetch received requests, 1 to fetch sent requests, 2 to fetch ignored requests
Sent when: non-zero

Response ​

The response for this endpoint is a key:value format with | being the seperator for each object. A # is used to seperate the metadata.

The metadata is split up into 3 segments: total requests : page number : total requests per page.

Below is a raw response for a single friend request

plain
1:TheWylieMaster:2:84696119:9:31:10:4:11:16:14:0:15:2:16:9276649:32:45404710:35:aHR0cHM6Ly93d3cueW91dHViZS5jb20vd2F0Y2g/dj1kUXc0dzlXZ1hjUQ==:41::37:2024 years#1:0:1

If the request fails, the server will return -1. If there are no friend requests sent/received, the server will return -2.