A Comment is a message that the player can create inside of Geometry Dash. There are Two types of comments: Level Comments and Account Comments
Level Comments can be found after pressing the i button which is located on the right side of the level menu which then opens the Comment Menu - you can also view comments by clicking on the comment icon on the player Profile. To Post a comment, the player has to click on the speech bubble icon and they can type their comment. Without any external tools, a comment can be up to 100 Characters in length
Account Comments can be found on a user's profile. Account Comments are exactly the same as Level Comments however the following keys will not affect it: 10, 11, 12 To Upload an Account Comment the player must click the speech bubble icon on their profile and they can type their comment. Without any external tools, a comment can be up to 140 Characters in length
Each key is tied to a component within the client and the value sets data for the specific component. A list of all known keys can be found in the table below
If a user violates the commenting rules, they can be banned from posting comments.
As of Geometry Dash version 2.11, there are 2 different types of bans
Permanent Bans - Only way to recieve one is by RobTop directly. The server response to trigger this is -10
Temporary Bans - Elder Moderators and RobTop are able to enforce these onto people. The server response to trigger temporary bans is split into 3 components temp_{length}_{reason}
The User String uses the same response parser that player profiles use
The only example of Account Comments where it was able to display a colour is with RobTop's profile, this is because RobTop hardcoded the account colour into the accountID of 71
Server Comment Resource
Comment
A Comment is a message that the player can create inside of Geometry Dash. There are Two types of comments:
Level CommentsandAccount CommentsComment Object
A comment object is split into two sections: a
Comment Stringand anAuthor String. these two strings are divided by a:The
Comment StringandUser Stringare both structured with akey~value~key~valuepairing. Here is some examples of raw responses from the serverLevel Comment Example
Account Comment Example
Each
keyis tied to a component within the client and thevaluesets data for the specific component.A list of all known keys can be found in the table below
Comment Structure
Note: Keys marked with an asterisk
*do not affectAccount CommentsmodBadge > 0User Structure
Note: These values are only returned through
Level Commentsicon, ship, ball, ufo, wave, robot, spiderComment Bans
If a user violates the commenting rules, they can be banned from posting comments.
Temporary Ban Structure
templengthreasonTrivia
The
User Stringuses the same response parser that player profiles useThe only example of
Account Commentswhere it was able to display a colour is with RobTop's profile, this is because RobTop hardcoded the account colour into the accountID of71